using steam_token.Entity; using steam_token.UI; using steam_token.UI.Set; using steam_token.Util; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; using Util; namespace steam_token { public partial class MainForm : Form { public MainForm() { ConfigUtil.Init(new Config()); InitializeComponent(); while (!ConfigUtil.INIT_SUCCESS) { CheckConfig(); } this.timer_time.Start(); // 新开一个线程去初始化数据 SteamGuardCalcThread.StartThread(this.label_guard, this.progressBar_refresh); } private void CheckConfig() { Console.WriteLine("Check Config Right Now."); Config config = ConfigUtil.Read(); if (null == config || null == config.SteamGuard || !SteamTwoFactorToken.Verify(config.SteamGuard.shared_secret)) { OpenGuardConfigForm(true); } else { // new SteamTwoFactorToken(steamGuard.shared_secret); ConfigUtil.INIT_SUCCESS = true; } } /// /// 打开令牌配置页面 /// /// /// private void GuardToolStripMenuItem_Click(object sender, EventArgs e) { OpenGuardConfigForm(false); } private void OpenGuardConfigForm(bool flag) { GuardConfig guard = new GuardConfig(this.label_guard, this.progressBar_refresh, flag); guard.ShowDialog(this); } /// /// 打开程序设置页面 /// /// /// private void ProgramToolStripMenuItem_Click(object sender, EventArgs e) { ProgramConfig program = new ProgramConfig(); program.ShowDialog(this); } private void button_recalc_Click(object sender, EventArgs e) { SteamGuardCalcThread.StartThread(this.label_guard, this.progressBar_refresh); } private void button_copy_Click(object sender, EventArgs e) { Clipboard.SetDataObject(this.label_guard.Text); } private void timer_time_Tick(object sender, EventArgs e) { this.label_datetime.Text = DateTime.Now.ToString(); } private void mainForm_FormClosed(object sender, FormClosedEventArgs e) { Environment.Exit(0); } private void AboutToolStripMenuItem_Click(object sender, EventArgs e) { AboutForm about = new AboutForm(); about.ShowDialog(this); } } }